Spring Postings

Tuesday, May 24, 2005

Lo Fi Grunge and Curt

The author of this article is one I have had contact with in the past. He is very creative and a bit strange.

It does seem that for many to be "fresh" means to reach back twenty or thirty years ago. The current trend is toward neat and clean lines and styles but those such as Carson continue to defy modern conventions. Design was suppose to be seen and not heard. Design was suppose to lie dormant in the background. Design was not blend in and not call attention to itself. But the edgy trend is to be bold, loud, and noticed. If your type and layout are "invisible" and simply a conveyance device for material your goal of being noticed will be significantly reduced. It is necessary to stand out and rise above the common courtesy within the design field. With the limited attention of students and parents, and the high demands on time, a calm and standard design will be more easily dismissed.

Photoshop is often the most relied upon tool for creating the Lo-Fi Grunger look. With this look a design can more easily stand out as fresh and new. Lo-Fi Grunge is not about packing designs with more information, to the contrary it is about finding the right balance between clean and clutter.

The desire of many current designers is to move away from the sterile digital nature of many websites and introduce a measure of vitality.

"The Low-Fi Grunge Style of web design requires guesswork, experimentation, and a willingness to spend some time in Photoshop."


1. Ford Web Site: http://www.ford.com/en/default.htm
Clean site. Helpful naviation. Accessible options.

2. Dell Computer Web Site: http://www.dell.com
Clean site. Several options available at parent level.

3. Supreme Court: http://www.supremecourtus.gov/casehand/casehand.html The site is clear and uncluttered. The font color and the background are questionable.

4. Safeway Supermarkets: http://www.safeway.com. This site allows for easy navigation and simple attention grabbing animations.

5. http://www.web-cars.com/humor/yugojava.html. Bland

6. Australian Government Site: "http://www.australia.gov.au/" Too Much Everywhere!


7. Ben and Jerry's Ice Cream "www.benjerry.com" Once again there is too much noise. While the imagery used by the designers is unique there are two many pieces of the site that shake or bounce around for my comfort.

Monday, May 16, 2005

Klare's Useful Information

There are certain articles that state the obvious. This is one such article. The criticism may be hasty if the author of the ideas outlined within this article is the primary source of my belief that these principles are obvious. George Klare suggested two central tenets for writing: 1) readability of the material, 2) The purpose of the writer.

These assertations of Klare's were applied by Kristin Zibell to web design.
Readability could be defined as:
legibility
Ease of use
Ease of understanding

"Readability" regarding the web is now often referred to as "Usability."

(Zibell quoting Nielsen, 2000) "The only path to success on the internet is to design for the users: making sites trivially easy to use and focused on supplying the exact information and services users want. Fast."

It is essential for the web designer, or the author of written text, to keep the targeted audience in mind. Many thoughts and ideas that may be interesting for some must be removed when they deviate from the core message and identified audience. The beauty of the Web is the ability to provide access to that peripheral interesting information without demanding that the core user audience pay close attention.

"On the web everything seems to be voluntary: A web designer needs to design an experience with the idea that users are one click away from visiting another web site." The nature of web use is inherently random and disloyal. To lose the attention of a web user for a few seconds likely results in a dismissal of your on line efforts. This either follows or promotes this same attitude in the larger off line society.

For the web designer, "the goal is provide for the needs of all of your potential users, adapting Web technology to their expectations, and never requiring the reader to simply conform to an interface that puts unnecessary obstacles in their path (Horton and Lynch, 1997)." This goal is lofty and honestly unreasonable. Providing for the needs of all your potential users is a utopian plan. This statement reinforces American selfishness (more or less evident universally around the world) by promoting a hyper individualism. MEET MY NEEDS. This approach leads to a growing sense of entitlement and "world revolving around me" mentality. While I believe it is humanly impossible to turn back the level of expectation we are now accustomed to, to state this as a goal approaches the absurd.

Boiling down the message, making it readable, removing obstacles, knowing your audience are axioms of web design. If Klare led the way to their inclusion in our thoughts about writing and design he deserves a place of honor. If he is simply one more voice stating the obvious my time, and yours, would be well spent elsewhere.

Monday, May 09, 2005

A DAM Plan

Digital Asset Management (DAM) and Digital Rights Management (DRM) are increasingly receiving attention. For those who have lives that revolve with greater frequency around the digital world the question of how to manage all your medai files looms on the horizon. In the early days 40MB storage, or storage via cassette tape, seemed more than adequate. Currently one second of uncompressed HDTV consumes 1.5 gigabytes. This means my 60GB hard drive, if cleared of all other information, could hold 40 seconds. The problem is growing with our appetite for higher resolution and expanded options and details. Text, audio files, movies, photos all demand more, MORE. This explosion in customer demand combined with software programmers who have long given up their dieting ways in favor of recipies rich in fats leads us to future difficulties.
Our need for digital media storage space increases and the industry is happy to accommodate us. Building larger plug and play storage devices for consumers and terabyte options for business eases the pending crisis in the short term. But how do we manage all of the digital assets we acquire? And how do businesses control how often and how far their digital products go once they "leave the building?"
On a personal level it is labor and cost prohibitive to catalog and perceive each video or audio clip and still photo so they will be available for easy future access and use. Like the old filing cabinets, businesses do best when there is someone who can find what is needed quickly. For a business storage and instant access is critical. How can a company identify the depth of their digital assets and establish a process for making applicable portions available to future projects? DAM attempts to categorize digital media content for future re-purposing. The same digital files can be re-packaged to generate additional revenue with numerous new purposes.
For the church, like the one I am a part of, an archive of sermons, or special events, that could be easily accessed would assist the church's core goal of providing encouragement and a deepening of faith. The issue of increased profitability is not at the heart of digital asset management. But effective use of past, current, and future media assets remains at the center.
DRM not only allows for digital asset management but also reemphasize control. DRM allows the product provider to place limitations on the purchased product. These limits include authorization for a specific number of media asset transfers and downloads. The ability to control, track and set a limit on the number of times a person is able to "share" the product with other's. The allows a product provider to tighten their control on their products and overall brand. This limits the ways in which a customer can mis-represent a particular company's products.

Both articles helped raise my awareness of this growing and important area. Storage will continue to get larger and cheaper, and programmers and consumers may become lazy and careless. We would rather get bigger rather than become more efficient.

Monday, April 25, 2005

Attractive Things Work Better

I read this article with initial (and a bit of lasting) skepticism. Like Tractinsky I was suspicious of the methodology employed that led to the claim that attractive designs worked better than unattractive designs. Unlike Tractinsky I am left unconvinced, but quite intrigued, by the hypothesis. It is a proven fact in life that most people prefer attractive designs as opposed to unattractive ones. The question is, does the attractiveness of the design add to its functionality? Norman presents a well written argument in favor of the attraciveness function connection. I would have prefered more information on the thouroughness of the experimentation. It is possible that there were other factors that affected the subjects or the evaluators. What is clear is that a designer needs to keep in mind the association of beauty and emotion. Attractiveness reduces stress which then elevates creativity while also lowering frustration leading to solutions and satisfaction. But I question whether a well designed unattractive option work better than an ill designed attractive one? Functionality is a participation between the design itself and the perceptions and attitudes of the user. Emotion can heighten or diminsh the patience and enjoyment the user receives from design interaction. There is a strong connection here but whether it is as definable and scientific as is being asserted is still to be determined.

Quotes from the article that were helpful are as follows:
In the early 1900s, Herbert Read, who wrote numerous books on art and aesthetics stated that "it requires a somewhat mystical theory of aesthetics to find any necessary connection between beauty and function,”

Emotions, we now know, change the way the human mind solves problems – the emotional system changes how the cognitive system operates. So, if aesthetics would change our emotional state, that would explain the mystery.

Science now knows that evolutionarily more advanced animals are more emotional than primitive ones, the human being the most emotional of all. Moreover emotions play a critical role in daily lives, helping assess situations as good or bad, safe or dangerous.

The psychologist Alice Isen and her colleagues have shown that being happy broadens the thought processes and facilitates creative thinking. Isen discovered that when people were asked to solve difficult problems, ones that required unusual “out of the box” thinking, they did much better when they had just been given a small gift – not much of a gift, but enough to make them feel good. … all Isen had to do was ask people to watch a few minutes of a comedy film or receive a small bag of candy.

In other words, happy people are more effective in finding alternative solutions and, as a result, are tolerant of minor difficulties. Herbert Read thought we would need a mystical theory to connect beauty and function. Well, it took one hundred years, but today we have that theory, one based in biology, neuroscience, and psychology, not mysticism.

At the highest evolutionary level of development, the human brain can think about its own operations. This is the home of reflection, of conscious thought, of the learning of new concepts and generalizations of the world. Sure, dogs can learn to do lots of actions, but they can’t think about them and come up with general knowledge in the way a person can.

Most interesting of all is when one level plays off of another, as in the roller coaster. If the roller coaster is so frightening, why is it so popular? There are at least two reasons. First, some people seem to love fear itself: they enjoy the high arousal and increased adrenaline rush that accompanies danger. The second reason comes from the feelings that follow the ride: the pride in conquering fear and of being able to brag about it to others. In both cases, the visceral angst competes with the reflective pleasure – not always successfully, for many people refuse to go on those rides or, having done it once, refuse to do it again. But this adds to the pleasure of those who do go on the ride: their self image is enhanced because they have dared do an action that others fear.

When you are in a state of positive affect, the very opposite actions take place. Now, neurotransmitters broaden the brain processing, the muscles can relax, and the brain attends to the opportunities offered by the positive affect. The broadening means that you are now far less focused, far more likely to be receptive to interruptions, and to attending to any novel idea or event. Positive affect arouses curiosity, engages creativity, and makes the brain into an effective learning organism. With positive affect, you are more likely to see the forest than the trees, to prefer the big picture and not to concentrate upon details. On the other hand, when you are sad or anxious, feeling negative affect, you are more likely to see the trees before the forest, the details before the big picture.

First, someone who is relaxed, happy, in a pleasant mood, is more creative, more able to overlook and cope with minor problems with a device – especially if it’s fun to work with. Recall the reviewer of the Mini Cooper automobile, quoted in the prologue, who recommended that the car’s faults be ignored because it was so much fun. Second, when people are anxious, they are more focused, so where this is likely to be the case, the designer must pay special attention to ensure that all the information required to do the task is continually at hand, readily visible, with clear and unambiguous feedback about the operations that the device is performing. Designers can get away with more if the product is fun and enjoyable.

Once the creative stage is completed, the ideas that have been generated have to be transformed into real products. Now the design team must exert considerable attention to detail. Here, focus is essential. One way to do this is through deadlines just slightly shorter than feel comfortable. Here is the time for the concentrated focus that negative affect produces. This is one reason people often impose artificial deadlines on themselves, and then announce those deadlines to others so as to make them real. Their anxiety helps them get the work done.

How do you design something so that it can change from invoking a positive affect to invoking a negative one? … But as soon as any problem exists, the music should go away and alarms should start to sound. Buzzing, ringing alarms are negative and anxiety producing, so their presence alone might do the trick. Indeed, the problem is not to overdo it: too much anxiety produces a phenomenon known as “tunnel vision”: the people become so focused that may fail to see otherwise obvious alternatives. The dangers of too much focus are well known to people who study accidents. Thus, special design and training is required of people if we want them to perform well under high stress. Basically, because of the extreme focus and tunnel vision induced by high anxiety, the situation has to be designed to minimize the need for creative thought.

Similarly, designers of exit stairways have to block any direct path from the ground floor to those below. Otherwise, people escaping a fire head for the stairs, go to the next floor down, the next, and the next, keeping on until the stairway ends. Unless forced out at the ground floor, they are likely to continue all the way into the basement – and some buildings have several levels of basements – to end up trapped.

The source of this complexity can be found in the three levels of processing. At the visceral level, people are pretty much the same all over the world … The behavioral and reflective levels, however, are very sensitive to experiences, training, and education. Cultural views have huge impact here: what one culture finds appealing, another may not. Indeed, teenage culture seems to dislike things solely because adult culture likes them.
So what is the designer to do? In part, that is the theme of the rest of the book. But the challenges should be thought of as opportunities: designers will never lack for things to do, for new approaches to learn.

Monday, April 18, 2005

Posting 3 ... Inferences

Jonathan Price's article "A Rhetoric of Objects" attempts to inject humor and novelty into the discussion. He succeeds to a degree on both of these. In the form of a dialog with Aristotle, Mr Price revisits several of the key elements of Web communication and reinforces the unique and changing qualities of new media conversation.
Applied to our current team project I identify three significant points, while not new are clearly stated.

1. Audience. Keep the audience in mind! But unlike previous audiences in traditional media we are now faced with the urgent need to communicate with numerous groups of audiences with one media vehicle, a website. For our project, a narrow focus would kill whatever chance there was in attracting a viable consumer base. Too narrow and the pool of potential customers vanishes (although if the product was unique and compelling this may be the answer). Too broad and you lose focus and alienate those who visit your website looking for a speciic solution. Our project is neither compelling or focused. We have worked with our client to understand and adopt both but our client is unwilling to integrate these concepts into the project. Our client is extremely creative and dedicated. She works hard. But my impression is that this project is expected to do to much without a natural audience hook. To post a website, even with creative flash intros, delightful graphics, and thought out content will not become a money maker. This difficulty is, to some extent our fault. We have simply failed to create an urgent picture describing the challenges she faces. Ours is a work still in progress.

2. Customization. Allow your audience the freedom to cusomize! People like to, and now increasingly expect to, get what they want how they want it. This is not a new human trait it is just more available. The more the web caters to this the larger the audience's appetite gorws. Catch each visitor, typecast them, and deliver information and products that are ideally matched. Our client is attempting, against our teams advice, to address everything all on one page. The hope is that something will catch someone. But capturing the attention of a web visitor, potential customer, is difficult. Unless the customer needs your site, which is highly unlikely in the intensely competitive web environment today, they will move on to another site within seconds if their need can not be easily met. Even if your site is wonderully deep people will not do the hard work necessary to explore and find what you are providing.

3. Be Specific. Find a problem and offer a specific solution! Respond to the questions, "How do I...?" or "What is ...?" Start with a specific issue to solve and build from there. Keep the scope and focus of your product in mind and communicate that clearly. Our project involves ways to save the planet. Our client has done her research. She has worked very hard to compile interesting material. She has collected and written suggestions that are wonderful and would benefit the planet. The challenge is to present all of that material on a website without overwhelming a visitor. How to answer a specific issue quickly is our challenge. And, how to do this without been overtly "commercial." It is tricky to present large global social solutions without seeming too focused on making money. A delicate balance. I believe many people expect these types of websites to offer eveything for free, or at bargain prices. We must overcome the unspoken question, How can you dare attempt to profit from a global crisis? Most all social sites seek to bring in money, at least enough to make a living, but it must not appear that way!

Monday, April 11, 2005

2nd Reading: storytelling elements

The elements fo Good Storyelling: It is quite interesting that those who study and write about storytelling have arrived at a distilled definition of good storytelling. Setting, character, plot, backstory, and detail are nearly universally required in a good story. This anatomy of a good story crosses various mediums. Information only stories, or websites, do not have the capacity to hold attention or inspire action, apart from a very small slice of highly motivated readers/users. Taking "seemingly random events of your life and [giving] them shape." Attracting attention takes motivating factors. I can still remember a rommate in graduate school who had the natural gift of storytelling. Randy could take a simple everyday event from his youth and captivate those within earshot as he spoke about farming and pigs and uncles, and awkward situations. I could listen to him for hours. The same is true of Garrison Kellier "A Prairie Home Companion" and his stories of life in Lake Wobegon. Listening to him times slips by... Many of the old radio shows (like "The Shadow") had this same appeal. There was a setting, a problem, and interesting characters that came to life through the spoken word. The characters were often complicated, troubled, wrestling with what to do and with the circumstances they were thrown into. "Contradictions." "Potential for change." The backstory both answered and raised questions. How do the hero get like this? What makes the hero willing to risk so much for so little attention and wealth?

Top four tips for visual web design:
1. Do not add in too much unnecessary information, non-essential details or backstory, that diverts attnetion to the main goal of the website. It is very easy to pile on too much, or fun but distracting information. It is also easy to use too much that is distracting in the actual presentation (flash intros, photos or graphics, colors, text). Keep focused, provide detail as is needed, and allow avenues for further exploration and information for those so inclined.

2. Provide coherence. Keep the web story on track and moving to a pre-determined goal. Start out with the goal in mind and work backwards, always keeping the various elements used as servants to the final product. Trim rather than add fill. Make sure all aspects of the site serve the same core purpose.

3. Provide an attractive setting. If the setting is too busy, too bland, or at cross purposes with the main material the threshold is too high for the reader/user. Make the setting delightful and calming (unless the site's purpose is contrary). Create a setting that encourages the reader/user to move to the main site goals.

4. New media, such as web sites, all involved in story telling, have he added challenge of exceeding traditional expectations of media by allowing a level of interaction and sensory involvement and feedback unavailable in the use of most other medias. When Web Story telling, utilize numerous and redundant sensory experiences. "Reeves and Nass have argued that people especially attribute human characteristics to new media2 (such as the Web). Perhaps the ability of such media to communicate with images, sounds and motion closely mirrors our own skills. Or maybe the complexity possible in new media keeps us as interested and engaged as another person might. Whatever the reason, new media applications are quite often perceived as distinct entities with particular characteristics."

This past week, the morning after our Tuesday night class, my 13 year old and very tall daughter Rosemary and I, drove our 34 foot RV (which I was taking on a four day "test run") from our overnight parking spot in Mukilteo to the SeaTac airport. Our assignment was simple enough: pick up my wife Kathaleen and 11 year old birding son Tyler from the airport. They were both returning from a few days with Kathaleen's parents at their home in Las Vegas (Grandpa's 70th birthday!) Driving south along I-5 at 8:30am, with the residue of rush hour traffic all around, a piece of steel fell from a large truck and tumbled under the RV. No time or room to swerve and now two tires on the right of the vehicle were instantly shredded. Steadying the large RV I managed to manuveur to the shoulder. My daughter kept reminding me, pastor that I am, "we're all right this is just another part of our adventure, be patient." Her words had a calming effect. My wife and son caught a cab to our disabled position along the interstate. $400 later, repaired and a little nervous, we were off once again. I was wondering what the next four days would bring!

Tuesday, April 05, 2005

Stories/Content Week 1

1. Non-Fiction Genre (Op-Ed): http://www.thenewatlantis.com/archive/7/scienceeditorial.htm

Eric Cohen, "Science in the Public Square," The New Atlantis, Number 7, Fall 2004/Winter 2005, pp. 3-9

Excerpts from article: "But it is precisely the greatness of scientists in the experimental sphere that sometimes deforms their political judgment. In the laboratory and the lecture hall, research scientists grapple intimately with the deepest mysteries of nature: the evolution of species, the biological workings of mind and body, the molecular underpinnings of the material world. But because their end is so noble—objective knowledge of nature, often “useful for life”—scientists sometimes forget that it is also partial and dependent. Even a fully demystified nature offers no obvious guide for living a decent life. And the activity of demystifying nature requires many non-scientific institutions and supports—such as a productive economy, a stable polity, and a culture that rears the young to follow in their elders’ footsteps. Precisely because the scientific method works so well in acquiring objective knowledge of the natural world, scientists often forget that it cannot supply the wisdom individuals need to live well in the human world, or settle the hard political questions that citizens face about the role of science in a democratic society" "The central reason conservatives oppose price controls for prescription drugs and large-scale government interventions in American healthcare is because they fear a great slowdown in biomedical progress. What is clear is that there is no single party of progress in American life. Conservatives and liberals both believe in the virtues of modernity, often in identical ways. But they also offer competing visions of what progress is, where it leads, and what it requires. Conservatives want to send men to Mars, ban embryo research, develop new weapons systems, and build hydrogen cars. Liberals want to keep human beings on earth, fund embryo research, curb weapons spending, and build hydrogen cars"

This Op-ed speaks to one of the significant issues of the day, Science and Government. The auhor points out the benefits and problems of both sides of the issue.

If a pulication has earned my trust as somewhat even-handed (even if their leanings are expressed and/or obvious), and provocative, I find the conent in op-ed pieces intellectually stretching. To gain my attention it must be well researched, it must not be an endless subjective rant and it must be thoughtful and substantive. Op-ed allows the writer to integrate various disciplines together in a limited space.

2. Business Genre (Instructional Document): "http://www.macopinion.com/columns/roadwarrior/04/10/19/"
Although not strictly from a business, this type of "how-to" article is extremely helpful and practical. It was written in manner that makes it accessible for those who, while not experts, have some level of technical knowledge and a measure of courage. This particular article refers to a set of instructions that I relied on several years a go to replace the display screen on my Pismo Mac Powerbook, still in use today. This helpful document allowed me to puraches a screen off Ebay and save $800 over what Apple would have charged.

Excerpt from article, "The PowerBook 2000 — aka Pismo — is one of the great Apple portables, in my opinion (I’ve owned one for three years) perhaps the best of all PowerBooks in the context of its era. The Pismo is still an impressive machine going on five years since its introduction, performs decently well running OS X (better than decently with a G4 upgrade installed like mine has), and offers advantages unmatched by any current Mac laptop, especially its removable device expansion bay."

3. Commercial Genre (Web Ad): "http://automobiles.honda.com/models/model_overview.asp?ModelName=Pilot"
This site might also be classified as "business: promotional." A number of stories/contents could cross strict lines of classification depending on the frame of the user.

I appreciate well done advertising. It is obviously slanted to drive sales of a particular product and so there is no misconception of neutrality. Let me have the best persuasive argument that can be mustered. This presuasion is both visual and text based. Give me the hard facts required for the sale and information on where to obtain the product. Allow me to explore the item (in this case a vehicle) at my own pace and in the direction I choose.

Due to the number of business divisions under the Honda roof it is a slightly cumbersome process to gain access to vehicle desired, one click too many.

Excerpt from site: "The Honda of SUVs. You expect a lot from the Honda Pilot. So you'll appreciate a V-6 engine that cranks out 255 horsepower. An ingenious Tire Pressure Monitoring System (TPMS) alerts you if any specific tire needs air. And an available moonroof allows EX with Leather drivers to engage in some serious stargazing. These features and more are new for 2005.
Improved Performance:
Expect Improved Performance and Off-Road Capabilities

• Drive-By-Wire™ throttle system
• Larger fuel tank for greater driving range

• Vehicle Stability Assist (VSA™) (EX with Leather models)
• Brake assist (EX with Leather models)"

Together with the attractive images, this concise information allows for exploration without overload.

Posting One Writings

How to Write a Good Story in 800 Words or Less “http://www.poynter.org/content/content_view.asp?id=50351”
Posted, Oct. 6, 2003
Updated, May. 26, 2000 (interesting the update date is earlier than the post date!)
By Roy Peter Clark (Senior Scholar, Poynter Institute)

With the article title in mind the irony that this story was in gross excess of 800 words did not go unnoticed. Setting that annoyance aside, I found the focus on ART (Approximate Reading Time) very helpful. Often writers (preachers too) want to give the entire encyclopedia of information on a particular subject when the reader has a much smaller appetite. It is true to most readers, apparently many writers and preachers do not carry over their experiences as readers in to their speaking/writing, that there is a saturation limit. In academia long readings are often (not always) a necessity, but even there the informational benefit typically diminishes propotionally wih the length of the reading

I appreciated the following excerpt: "or some real fun, enjoy Jerome Stern's edition of "Micro Fiction." Among the shortest stories is this 53-word nugget by Amy Hempel: She swallowed Gore Vidal. Then she swallowed Donald Trump. She took a blue capsule and a gold spansule — a B-complex and an E — and put them on the tablecloth a few inches apart. She pointed the one at the other. 'Martha Stewart," she said, 'meet Oprah Winfrey.' She swallowed them both without water."

His reference to Shakespeare and the five W's and H was concise and helpful, "In his sonnet lead, Shakespeare includes the basic elements of news telling, usually referred to as the Five W's and H. We know the Who: a pair of unlucky lovers; the What: they took their lives; the Where: in fair Verona; the When: right now; the Why: an ancient feud. Of course, the How is about to be experienced: the "two hours' traffic of our stage," the narrative of the play."

Focus, Focus, Focus! Take a normal writing assignment and turn it into something special, glorious, unnatural, inspiring!